"Lead" Hutchinson

Disfigured, brawny ex-soldier


Loud, brash, and about as smart as his namesake implies. A hulking man with a crooked nose and a scar across his right cheek, covered partially by a scruffy beard.

Agility: d6
Smarts: d4
Spirit; d6
Strength: d8
Vigor: d8

Parry: 6
Toughness: 7
Pace: 6+d4
Charisma: -2

Fighting d8
Shooting d8
Guts d6
Intimidate d4
Notice: d4

Edges: Brawny, Dirty Boxing, Hard to Kill (+2 to incapacitation rolls)
Hindrances: Reckless (major), loyal, ugly
Gear: lever-arm shotgun (1-3d6, 4 shots), Club (str + d6)

Dirty Boxing: Never considered unarmed. Gets + 1 to strength rolls to maintain a grapple, or inflict damage. Can deal Str+d4 damage when grappling.


Belonged to Amos’ division in the CSA Army. Came to Dodge to work for his cousin, Rudy, hauling carcasses and protecting the carts. Has since fallen in with Quantrill’s Raiders, led by “Bloody” Bill Quantrill.

"Lead" Hutchinson

Into the West HangEmHigh